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COMPUTING & GAMES from The Verge - Gaming Posts for 02/27/2019

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Fortnite dance lawsuits are bad for copyright and bad for culture

Fortnite is one of the most popular and profitable video games in history, and its publisher Epic is copying creative work from children and independent artists without paying them. So it's not surprising that seven people have sued the company, claiming Epic broke copyright law by turning their dance moves into Fortnite emotes. These suits are exploring interesting new legal territory. But if they succeed, it could be bad for dance, bad for copyright, and bad for the culture these lawsuits are ostensibly trying to protect.

For anybody who's not familiar with Fortnite, emotes are short avatar animations that players can buy or earn. Like other cosmetic in-game items, they're often fun because they're familiar. You can get generic...

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There's not enough time to play all of these online shooters

<em>Anthem</em>.

For the past few nights, most of my time has been spent exploring the fantastical sci-fi realm of Anthem, fighting off countless alien bad guys and putting far too much energy into making sure my armor is just the right color. During that same period, I've been getting in regular matches of Apex Legends, Respawn's new team-based battle royale that's perfect for people who don't like to talk while they shoot. Meanwhile, I've also been preparing myself for the impending eighth season of Fornite, wrapping up a final few quests and tracking the earthquake-induced cracks in the landscape.

I've also realized that I don't have time for all of this.

Once upon a time, it was relatively simple to plot out your video game playing. Much like a book,...

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I used a Mercedes-Benz as a Mario Kart controller, and it was amazing

The whizz-kids at Daimler Research Group have done something that's equal parts silly and ingenious: they've adapted a version of Mario Kart (the open-source SuperTuxKart) to work on the MBUX infotainment system of a Mercedes-Benz CLA. It plays the game on the screen to the right of the driver, who can control it with the car's steering wheel and pedals. The interior lighting system activates in sync with the starting signals in the game, the seatbelt tightens anytime you crash in the game, and the air conditioning blows cool air at you with an intensity matched to your speed in the game.

I played it and I loved it.

The game's frame rate isn't perfect, and by the time I got to Daimler's MWC booth, the seatbelt integration wasn't working,...

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Pokémon Sword and Shield are coming to the Switch this year

During its latest Nintendo Direct livestream this morning, Nintendo finally provided some details about its much-anticipated next Pokémon game for the Switch. Called Pokémon: Sword and Shield, the new mainline games are due to launch late this year.

The new games feature a more detailed 3D art style compared to the Let's Go games, and include a wide variety of locales in a new region called Galar that appears heavily inspired by the UK. Naturally, there are also new monsters, including a frankly adorable trio of starters called Grookey, Scorbunny, and Sobble. Here's how the Pokémon Company describes the new setting:

Galar is an expansive region with diverse environments — an idyllic countryside, contemporary cities, thick forest, and...

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Microsoft's Xbox chief hints at PC gaming announcements for E3

Microsoft's Xbox and gaming chief, Phil Spencer, has previously admitted the company has a lot of work to do on Windows for PC gamers. Whether it's a poor Windows Store (Microsoft Store) experience, or Xbox party chat and game management through the Xbox app, Spencer has pledged to work on both the store and Xbox app for Windows 10. It now looks like E3 2019 might be when we start to hear about Microsoft's planned fixes.

In an interview with PC Gamer, Spencer reveals that Microsoft is prioritizing fixing its store for PC gamers. "First priority is delivering a new Store experience for games that factors in all of our learnings from past challenges on the PC," says Spencer. Part of the problem is that Microsoft's own first-party games are...

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